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When you are hit with an attack, you can use your reaction to make an Acrobatics or Athletics check, with the DC equal to the attack roll. If you succeed, you gain resistance to the damage type you parried. If you fail, nothing happens, and you take the attack as normal. If you succeed by 5 or more, the attacker must make a Constitution Save with the DC equal to your previous Acrobatics or Athletics roll. If the attacker fails their save, they are stunned until your next turn. If they succeed, nothing extra happens.

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