Prerequisite: Race: Goblin
You have inherited some of the innate trickery and cunning of your goblin ancestors. You gain the following benefits:
- You have advantage on saving throws against being frightened.
- You can use a bonus action to disengage from an enemy or hide from sight.
- Once per short or long rest, you can use a reaction to redirect an attack that misses you to another creature within 5 feet of you. The attacker must make a new attack roll against the new target.
Comments