Prerequisite: Race: Warforged
You have a built-in weapon that is part of your body. You gain the following benefits:
- You can use your action to activate or deactivate your integrated weapon. While it is activated, you can use it as a natural weapon that deals 1d8 + your Strength modifier piercing, slashing, or bludgeoning damage (your choice). You are proficient with this weapon.
- Your integrated weapon counts as a simple weapon for the purpose of feats and class features. It also counts as a magic weapon for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
- You can use your integrated weapon to make opportunity attacks, even if you don’t have a free hand.
- You can’t be disarmed of your integrated weapon unless you are incapacitated.
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