Target one creature within 30 feet, which makes a Constitution Saving Throw (DC 16). On a failed save, the creature takes 8d8 necrotic damage, and you may then heal yourself or another creature you can see within 30 feet for half that amount. If the creature's HP is reduced to 0, it's body turns instantly to dust that scatters as if under a strong wind, even if indoors. On a successful save, the creature takes half as much damage, which affects the healing amount as well.
This ability can only be uses a total of 3 times.
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