Your attacks are are now augmented, gain the following abilities.
Bleed: When you attack with a weapon the does slashing or piercing damage, on a hit the target an extra 1d6 slashing or piercing damage at the start of its next turn. This increases 1 damage die size for every attack that you deal to them. (To a max of 1d12) This damage is considered magical if the weapon used is magical.
Bone Crush: When you attack with a weapon that does bludgeoning damage, once per turn you may choose a target to make a constitution saving throw. The DC of the saving throw is 8 + your proficiency bonus + your constitution modifier. If the target fails the save they are paralized untill the end of your next turn.
Previous Versions
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12/5/2023 4:51:37 AM
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12/5/2023 4:52:27 AM
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3
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1
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Coming Soon
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