A gift rewarded to the first chosen of Zul, God of Blood and Death. Bestows the inheritor of this blood with the following abilities:
-
Necrotic Resistance: The favor of Zul shields you from necrotic harm, granting you resistance to necrotic damage.
-
Sanguine Rite: As a reaction when you take damage from an attack, you can expend a spell slot and invoke the essence of Zul's blood magic. Roll a d20 and add your Charisma modifier. Compare the result to half of the damage dealt by the attack:
-
If your roll exceeds the half damage threshold, you are unscathed by the attack. Instead, another hostile creature of your choice within 60 feet that you can see suffers necrotic damage equal to the attack's full damage.
-
If your roll is less, the blood magic falters, but still, affords you protection. You receive half the damage (before applying resistance), and the chosen hostile creature sustains the other half as necrotic damage.
- This can only be used once per short rest.
-
Comments