Prerequisite: Requires a Charisma score of 15 or higher.
Manipulative, controlling, and charismatic. Controlling the weak, and manipulating the feeble minded, gaining proficiencies in Intimidation, and Persuasion skill checks (IF already proficient, gain Expertise). Gain advantage on Persuasion skill checks towards a creature, if the targeted creature is Frightened. If a creature misses an attack roll against you, they must move back 5-feet or become Frightened.
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