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Any time you would deal additional damage on a weapon attack, you deal one additional die of that damage (1d6 from Hunter's mark becomes 2d6). Favored foe no longer requires concentration and can be used infinitely. You gain a bonus to all skill checks equal to your wisdom modifier. You may cast "Speak with Animals", "Hunter's Mark", "Find Traps", "Longstrider" and "Silence" at will. When you roll for initiative, you gain the effects of the spell "Zephyr Strike" (No Concentration Required, lasts until initiative Ends)

Ranger Elite Boon Image

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