Growing up surrounded by wild elemental magics has attuned your senses to those chaotic forces, enabling you to study them in great depth, and subtly bend them to your will. You gain proficiency in one skill of your choice from either Arcana, History, or Nature. You also learn the Druidcraft cantrip, an additional transmutation cantrip, and a 1st level spell involving the element of your chosen Ashari order.
You can cast this 1st level spell an amount of times equal to your proficiency bonus, without expending a spell slot. Once you cast this spell in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is Wisdom.
Depending on which order you are a part of, you can learn:
- Pyrah. You learn Control Flames, and Burning Hands.
- Terrah. You learn Mold Earth, and Earth Tremor.
- Vesrah. You learn Shape Water, and Fog Cloud.
- Zephrah. You learn Gust, and Feather Fall.
Previous Versions
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5/1/2022 7:53:40 PM
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6
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0
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1.0
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7/25/2022 6:35:30 PM
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5
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4
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2.0
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12/11/2023 10:26:23 PM
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12
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5
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3.0
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Coming Soon
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