Prerequisite: Strength of at least 18 and removal or loss of one arm. If your race has multiple sets of arms all but one arm must be removed.
Description: Due to an event in your past you only have one arm. Regardless of how it was lost, whether it was due to a tragic accident, birth defect, or wound from battle, you have gained exceptional strength in your remaining arm. You unlock the following advantages:
- Boost your Strength by 1, reaching a maximum of 20.
- You can wield any weapon with the Two-Handed property in a single hand without penalty, excluding bows. You cannot, however, dual wield two-handed weapons.
THIS IS UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated. To use this content, toggle the Critical Role content on in the character builder.
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