Prerequisite: Requires Tavern Brawler
Using whatever weapons happen to be at hand is your expertise; outclassing some proficient with blade and bow, you gain the following benefits:
- You can draw or pick up an improvised weapon as part of the attack you make with the weapon.
- Your unarmed strike and improvised weaponry use a d6 for damage and count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
- Before you make an attack with a nonmagical improvised weapon, you can choose to take a -5 penalty to the attack roll. If that attack hits, you add +10 to the attack's damage. After the attack is made when you attack with this object again the object deals 1 + your strength modifier and is no longer considered an improvised weapon.
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