Through your adept fighting skills and dedication to alcoholism, you develop a new fighting form. Your movements are erratic and unpredictable as you dodge, duck, dip, dive and dodge your way around the world. You may not be a drunken master, however, you gain a few new abilities on top of your existing skills.
Drunken Technique
At 3rd level, you learn how to twist and turn quickly as part of your Flurry of Blows. Whenever you use Flurry of Blows, you gain the benefit of the Disengage action, and your walking speed increases by 10 feet until the end of the current turn.
Tipsy Sway
Starting at 6th level, you can move in sudden, swaying ways. You gain the following benefits.
- Leap to Your Feet. When you're prone, you can stand up by spending 5 feet of movement, rather than half your speed.
- Redirect Attack. When a creature misses you with a melee attack roll, you can spend 1 ki point as a reaction to cause that attack to hit one creature of your choice, other than the attacker, that you can see within 5 feet of you.
Bonus Proficiencies
You also gain proficiency with brewer's supplies if you don't already have it.
Previous Versions
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