Through the loss of your normal sight, you learn to see past what's there. You gain the following:
You gain Blindsight to a range of 30ft, you are completely blind beyond this point. If you have Darkvision, the range of your Blindsight extends to the range of your Darkvision.
You have Disadvantage on Perception check that rely on sight within the range of your Blindsight (you fail all perception checks beyond your Blindsight range), and gain Advantage on Perception checks that rely on sound or smell.
You are vulnerable to Thunder damage.
When you take Thunder damage, you must make a Constitution saving throw DC being 15 or half the damage taken (whichever is higher) or be Deafened for 1 minute. At the end of each of your turns, you can repeat the saving throw to end the condition.
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