At the begining of combat initiative your 🐍 charges are set to a number equal to your wisdom modifier. Once on your turn you can gain a 🐍 charge if you or your allies within 60 ft regained hit points or a hostile creature within 100 ft lost hit points. You can use the 🐍 charges to buy the abilities below. You cannot buy the same ability again until you have purchased each ability.
- Reaction 1️⃣🐍 You gain an additional reaction until the start of your next turn that can only be used to play trap cards.
- You may pay an additional 5️⃣🐍 to instead play a trap card instantly at no action until the start of your next turn. - Draw 2️⃣🐍 As an action or bonus action draw a card.
- You may pay an additional 4️⃣🐍 to draw a card from the twilight (any legal card) - Play 2️⃣🐍 As an action or bonus action play the top card, if the card is a trap card you may put it in your hand instead.
- You may pay an additional 4️⃣🐍 to play the top 2 cards instead. - Renew 3️⃣🐍 As an action or bonus action you may pick up an expended glyph card or expended Trap card, the card becomes usable again but you may put put a new spell with the cast time of one action in it using an existing spell slot, no additional action), Shuffle the glyph card into your deck.
- You may pay an additional 3️⃣🐍 to instead put it into your hand.
Snakes are connected with cycles of birth, death, and rebirth seen throughout the Twilightverse
Previous Versions
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11/16/2023 12:33:51 PM
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10
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20231116
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11/16/2023 3:23:58 PM
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11/18/2023 1:18:28 PM
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20231116b
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12/22/2023 6:47:03 AM
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32
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20231118
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12/22/2023 7:30:47 AM
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24
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20231222
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Coming Soon
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