Youve mastered the ability to manipulate the space and time around you for a short period of time.
- Once per short rest when you activate this ability for the remainder of the combat encounter you can change the initiative of one friendly unit if willing until the following round or an enemies if they fail a CON save of your spell DC.
- Also you are granted spells slow and haste and they dont count against your known spells and can be cast with your spell slots or once per long rest for free.
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