Prerequisite: Subclass of Vlood hunter: order of flux formation
magic from physical objects in the form of "Vis" and reshaping it to perform miracles. At its core, it allows you to turn raw matter into Vis, which can then be used to power magical symbols, enchant items or even turn back into different, slightly tastier kinds of matter
Kinds of sources you can draw magic from:
- Aer (Weather, Mist, Climate)
- Alienis (Eldritch, The End, Strange, Alien)
- Animus (Soul, Spirit)
- Aqua (Water, Fluid)
- Aura (Air, Wind, Breath)
- Bestia (Animal, Beast)
- Bestiola (Spider, Web, Insects)
- Carus (Expensive, Precious, Valuable)
- Cognitio (Learning, Knowledge, Inquiry)
- Corpus (Body, Flesh, Physique)
- Fabrico (Create, Construct, Work)
- Flos (Flower, Bloom, Blossom)
- Fractus (Destruction, Fragmented, Shattered)
- Fungus (Mushroom, Toadstool, Fungi)
- Gelum (Cold, Ice, Frost)
- Herba (Herb, Plant, Grass)
- Ignis (Fire, Heat, Burn)
- Imperito (Control, Command, Dominate)
- Instrumentum (Instrument, Tool, Implement)
- Lignum (Wood, Forest, Tree)
- Lux (Light, Brightness, Day)
- Machina (Mechanism, Machine, Device)
- Malum (Evil, The Nether, Malice)
- Messis (Crops, Harvest)
- Metallum (Metal, Mine, Ore)
- Mortuus (Death, Decay, Undead)
- Motus (Motion, Movement, Speed)
- Mutatio (Flux, Chaos)
- Pannus (Cloth, Fabric, Garment, Thread)
- Permutatio (Exchanging, Change, Barter)
- Potentia (Power, Energy, Strength)
- Praecantatio (Magic, Sorcery)
- Purus (Pure, Clean, Stainless)
- Sano (Healing, Repair, Make Sound)
- Saxum (Stone, Rock)
- Solum (Earth, Soil, Ground, Foundation)
- Sonus (Sound, Noise, Din)
- Telum (Arrow, Sword, Weapon)
- Tempus (Time, Moment, Season)
- Tenebris (Dark, Night, Blindness)
- Tutamen (Defense, Protection, Security)
- Vacuos (Empty, Void, Insubstantial)
- Venenum (Poison, Drug, Impure)
- Victus (Life Force, Food, Sustenance)
- Vinculum (Bind, Imprison, Trap)
- Visum (Sight, Vision, Appearance)
- Vitreus (Glass, Crystal, Gem, Transparent)
- Volito (Flight, Leap)
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