Prerequisite: You must be a monk.
You use your acrobatic skill to initiate a special grapple and throw maneuver against a humanoid opponent who is one size larger than you or smaller.
Whenever a humanoid attacker misses you with a melee attack, you may use your reaction to initiate a special grapple check, rolling an acrobatic check to beat your opponent's dexterity ability score. If your opponent is smaller than you, you make this roll with advantage. If this grapple is successful, you use your weight against your opponent to throw them over your body and to the ground, where they are prone until their next turn. The throw causes no damage to your opponent.
Comments