Your body knows when to quit, but somehow you've forgotten. When you reach 0 hit points you remain conscious and take turns as normal, when in this state you do not regain hit points or make death saving throws. at the end of each of your turns, tally the amount of healing you received against the amount of damage you took, if you would have been healed for more, you succeed one death save, if you would take more damage than you healed you fail one death saving throw. if you take damage from a critical hit you immediately fail two death saves, and if you receive more than double your level in magical healing you immediately succeed two saving throws (gaining hit points for any succeeded saving throws above 3). if you start your turn with three death saving throws failed you die immediately, or if three successful death saving throws you fall unconscious.
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