As a reaction, you challenge an enemy creature within 30ft with an INT above 4 who can both hear and understand you to a dance contest. You may use either DEX, CHA, or Performance Mod for the roll. If you win, the enemy creature's movement drops to zero on their next turn. If you lose, the enemy gains advantage on its first attack against you on its next turn. If you tie, all contestants' movement speeds are halved. You can only challenge the same creature once per 24 hours. If you have more than 1 reaction available, you may simultaneously challenge 1 additional creature per reaction available during your turn.
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