In a moment of desperation, your rage breaks and a primal savage magic takes over your very being. Your eyes crackle with arcane energy, and your body is engulfed in a whirlwind of elemental magic. However, this display of raw elemental power comes at a cost. As you wield this newfound power, the strain on your body becomes palpable, and exhaustion creeps in.
The below stats override your typical stats for the duration you maintain this mode.
Duration. 3 rounds - or until knocked unconscious.
Armor Class: 17 (natural armor)
Speed: Fly 50 ft.
STR: 18 (+4)
DEX: 16 (+3)
CON: 18 (+4)
INT: 14 (+2)
WIS: 19 (+4)
CHA: 10 (+0)
Saving Throws: Str +8, Con +8, Wis +7, Cha +0
Skills: Perception +7, Insight +7
Damage Immunities: Fire, Cold, Lightning, Thunder
Condition Immunities: Exhaustion, Frightened
Spellcasting: You can cast the following spells without material components, requiring no spell slots. You may also cast Misty Step as a bonus action.
Water Spells:
Fire Spells:
Earth Spells:
Air Spells:
*After this mode ends, your speed is reduced to 0 for 1 round and you take 1 level of exhaustion for each of the above spells cast.