Simulacrum Heritage Image

Your origins as a simulacrum imbues you with additional features.

  • You gain resistance to cold damage.
  • You can cast Disguise Self at will.
  • As a reaction when you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. You gain temporary hit points equal to six times your proficiency bonus, which take as much of the triggering damage as possible. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are incapacitated. These effects, including any remaining temporary hit points, all end when the ice melts. Once you use this invocation, you can't use it again until you finish a short or long rest.

Simulacrum Heritage Image