Great is the power of the vampire. These undisputed masters of the undead have an abundance of powers from which to choose, giving them an advantage in nearly every combat and noncombat situation. These monsters enjoy significant benefits in nearly every aspect of their being. Their senses, strength, reasoning, and intelligence are all far beyond human norms. In fact, if not for their special vulnerabilities (which I will discuss later), vampires would be nearly unstoppable.- Van Richten
-Undead Being: Your creature type is Undead. You don't age and have no need for air. You have no reflection and cast no shadow. You have no need for food or water but must instead drink at least half a gallon of blood from a Humanoid or Beast each day.
- Bite Attack: Your fanged bite is a natural weapon, which counts as a with which you are proficient. This attack counts as a simple melee weapon that you are proficient with and you use your choice of Strength or Dexterity for attack and damage rolls with it.
Your bite has a reach of 5 feet and can only target a willing creature, or a creature that is grappled by you, incapacitated, or restrained. The bite deals 1d6 piercing damage plus 1d6 necrotic damage on a hit.
The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and you regain hit points equal to that amount.
-Darkvision: You have darkvision out to a range of 60 feet.
-Spider Climb: You have a climbing speed equal to your walking speed. In addition, at 3rd level, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
-Sunlight Sensitivity: While in direct sunlight, you have disadvantage on attack rolls and ability checks.
-Steak to the Heart: if a piercing weapon made of wood is driven into the vampires heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the steak is removed.
-Harmed by Running Water: The Vampire takes 10 acid damage if it ends its turn in running water.
-Forbiddance: The vampire can’t enter a residence without an invitation from one of its occupants.
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