Restriction : Feat Mavericks Will
Enhance - the user can roll 1d10 per turn equal to their proficiency and add that many charges as long as they have that many to the damage.
Enchant - The user an temporarily turn mundane objects into common magic items by using charges. Concentration by spending 20 charges per hour as long as you know the item you can make it.
Suppress - The user can temporarily suppress magic items and curses by spending their charges 20 charges per hour of suppression. the user can suppress specific aspects of a item if they choose with a dc16 arcana check.
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