This is a rite given to the few that remain
Extra remnant - When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier
you can concentrate on two spells at once but one being broken brakes both.
Dread Hold - Once during each of your turns, when you hit a creature with an attack roll, you can force it to make a Wisdom saving throw, and if the saving throw fails, the target is frightened of you until the end of your next turn.
Shadow stitch - Shadow variant of cure wounds added to your spell list as well as one cast for free per long rest.
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