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When feat is taken you have 6-8 days before everything will come into effect.

You gain vulnerabilities to silver weapons, and light/divine affects.

They gain +1 to dex, and expertise at athletics.

Gain proficiencies in perception when related to hearing, or smelling.

They lose a permanent 6 HP

Their height fully standing is increased by a factor of ×1.5, and weight is increased by a factor of ×1.3.

They gain 12 hitpoints when in werewolf form. When in human form loses hitpoints. All damage taken in werewolf will first take off of original human form hitpoints then the werewolf hitpoints, if you only have werewolf hitpoints left, and you revert to human form you will lose all remaining hit points and be knocked unconscious.

When in full effect, the person's body will be transformed instantaneously into a humanoid wolf in very dim light, and darkness. When in dim light or brighter, the body parts that are touching light will burn instantly down to human form. This brings the hitpoints back to normal.

Losing werewolf hitpoints to light: Head reverted -lose 4 HP, an Arm reverted -lose 1 HP, a Leg reverted -lose 1 HP, Chest/ main body reverted -lose 4 HP.

        Within 6-8 days of gaining this feat, it can be removed by a cure. To make cure you will need to gather a millimeter silver sphere, mountain mint, a sample of blood from the person before they were infected, and holy water. Distill the oil of the mint leaves in a mixture of the blood and holy water. Then have a lawful good person wipe the oil across the infected's chest in a cross, then the infected must swallow the silver willingly. If done before the person is fully transformed they will be cured.

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