
level 1 – Bonded Beginnings - Both characters always have the detect thoughts spell active, but only between the two of them, and the range becomes 120ft.
You always know the general direction and distance of the other character if you are on the same plane of existence as them. You gain advantage on rolls to locate them, and your result cannot be less than 15.
once per turn if an attack is in 30 ft eyesight of one of bonded toward another. They can force a 1d6 to an attack role. (basically, if warder see aes sedai is being attack psychically tell them to duck in line with bard cutting word leveling)
broken link: If one goes unconscious, the other has disadvantage on their next attack roll, save, or ability check. If one of them dies, bad things happen. ( dm discretion)
level 2- warder resiliency: when the warder ac is beat, the caster can, if within 30 feet, use a reaction to roll any number of their hit dice to reduce the damage by the amount rolled the hit dice is lost till long rest.
level-4- Bond strength- Can always tell where one another is up to 1000ft Caster can cast shield on the warder if 30 ft. If still land the hit damaged is split 1/2 between caster as psychic.
If aes sedai would make a Dexterity save as the result of an spell and warder is 10 ft, you gain the effects granted by the rogues evade ability.
level-6- If warder is 10 feat all physical attack to caster is disadvantage.
level-8- if Caster is 10 feet all saving throws from magic toward for warder is at advantage.
level-10- twice per turn if an attack is in 30ft eyesight of one of bonded toward another. They can force a disadvantage once per turn if an attack is in 60ft eyesight of one of bonded toward another. They can force a disadvantage.
Caster can use reaction to give advantage even without eyesight to warder.
Previous Versions
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1/21/2024 9:00:45 PM
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Coming Soon
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