Whenever you slay an enemy, you gain a Head Count point. When you have 4 Head Count points, you can add 1d4 to all natural attack rolls. When you have 6 Head Count points, the die becomes 1d6, then 1d8 at 8 points; 1d10 at 10, 1d12 at 12 and at 20 Head Count points you attack with advantage.
When you are about to score your 21st Head Count point you must make a Wisdom saving throw against your character level. On a fail, you lose all Head Count points and cannot acquire any more until the next time your HP is brought to zero.
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