Prerequisite: Requires a Constitution score of 18 or higher
You are the first to defend, but you have failed your duty as the frontline. You gain the following benefits:
Use Req: missing half of your current HP max or a comrade (party member) has died within your sightline.
Upon use, this feature lasts for 1 minute. This feature doubles your current HP. Any HP recovered by this feature over your HP max up to 50 HP is considered temporary HP.
During the 1-minute duration, you may spend up to 2 hit dice as a Bonus Action. When you heal as a Bonus Action due to this feature, you must roll a CON save (DC20-25 DM discretion) or gain 1 level of exhaustion.
You can only benefit from this feature once per 1D4 + 3 days.
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