Prerequisite: Divine Soul Sorcerer
You are determined to find your own way and make your own destiny from the choices you make, and not to let anyone make them for you, not even a god. The gods saw fit to give you free will after all, and you're going to use it. Once per day, you may choose of the following features with which to have access. The choice is yours.
Critical Care
- When you cast a spell that allows you or an ally creature to regain hit points, you may choose to roll double the amount of dice that would determine the number of hit points gained. This feature may only be used once per day.
Divine Inspiration
- You may roll 1d6 and add the number rolled to one ability check, attack roll, or saving throw that you or an ally make. You can wait until after the d20 is rolled before deciding to use this feature, but must decide before the DM says whether the roll succeeds or fails. This feature may only be used once per day.
Quick Recovery
- If your last sorcery point is spent on your Empowered Healing feature, regain 1 sorcery point at the end of your turn. This feature may only be used once per short or long rest.
Comments