You have sworn with your life to keep the secrets of the Amber Temple.
A glowing mark of amber marks your skin, as a permanent reminder of your oath.
While your vow partially protects you against Divination magic, breaking the Oath will have consequences.
If trying to reveal a secret from the Amber Temple, a creature must succeed a DC 18 Wisdom Saving Throw.
Failing to do so will result in suffering 5d10 psychic damage, then suffering a for 1 minute.
Success will break the oath, but not without consequences.
One minute after breaking the oath, a creature must roll a DC 18 Constitution Saving Throw, the creature is disintegrated as per the Disintegrate spell on a failed save, and still instantly dies on a success but its body remains intact.
If revived by any means, they are marked for death and may be ambushed by Shadowfell creatures at any time.
Previous Versions
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1/23/2024 9:27:13 PM
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1/23/2024 9:28:58 PM
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Coming Soon
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