PC Rank Privileges
Knight
You as a Knight may attract an apprentice. The apprentice must start out as an initiate and may be promoted to Learner during this apprenticeship. The apprenticeship ends if the apprentice becomes Knight or becomes a level equal to or higher level than you.
Master
You as a Master may attract an apprentice. The apprentice may be of Initiate or Learner rank. They may be promoted up to Knight during this apprenticeship. Which then becomes a Knight service through a Knight Trial which you are responsible for observing and scoring.You may have up to two total under your privilege (knights/apprentices).
Grand Master
You as a Grand Master have all the privileges as Master except you may attract the service of an existing Knight changing their master to you. You may have up to three total under your privilege.(knights/apprentices). You determine the requirements for which they become your Knight. You also may mentor Knights and Masters.
Apprenticeship Privileges
Apprentice may accompany their Knight or Master on a quest with 4 or fewer players, the apprentice is there for RP only and shares the fate of the Knight or Master. The player should be fully engaged and provide sufficient RP to earn RP rewards at the end of the quest. For faction quests this is expended to allow apprentice to fully participate with the DM providing level appropriate content for the apprentice.
Knight Service Privileges
Knights are expected to serve their master without being directed for every action they make. They may take on missions of the order Ont heir own (solo). Knight may accompany their Knight or Master on a quest with 4 or fewer players, the Knight is there RP unless permitted by the DM to participate. Either way they share the fate of the Master. The player should be fully engaged and provide sufficient RP to earn same or similar quest rewards at the end of the quest. For faction quests this is expended to allow Knight to fully participate with expectation that the DM providing Knight level content for the Knight.
Mentoring Privileges
When a Grand Master takes interest in the career of a Knight or Master they provide advice and guidance to that Knight or Master. The Grand Master may accompany their Knight or Master on a quest with 4 or fewer players, the Grand Master is there for RP only. The player should be fully engaged and provide sufficient RP to earn RP rewards at the end of the quest. For faction quests this is expended to allow Grand Master to fully participate with the DM providing level appropriate content for the Grand Master. Or may keep the Grand Master from intervening.
Ascension Privileges
Ascended Characters are permitted to allow the player that is also a DM to run quests using their PC as if they were an NPC. Knight can run Initiation and Initiate Rank level quests. After Writing and Running the Learner quest they can run Learner quests. A master can run any Learner rank level quests. A master that has completed at least one Master level questline may run Knight quests. A Grand Master may run any Mage Eye quests (including other Grand Masters).
DM Ultimate Authority if Allowed
Previous Versions
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1/24/2024 3:54:28 PM
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20231017
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1/24/2024 4:11:16 PM
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60
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20230125
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Coming Soon
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