Mark Of The Forest Lord Image

10 Charges

1 Charge - Mark of the king - You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 2d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Perception or Survival check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature. 8 hours concentration.

5 Charges - Gain Con modifier X 4 in healing any over heal is put as temp hit points. and heal 2d6.

8 Charges - turn into a Witchstalker for 10 turns you keep your mind.

Mark Of The Forest Lord Image

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