As a bonus action you can roll 1d6. Depending on what you roll, the following happens:
1. You gain 1d4 heal
2. The next enemy that attacks you must make the attack with disadvantages
3. You make the next attack with advantage
4. You gain 1d8 temp hit points
5. You can give two other players 1d6 heal
6. Everyone within 10 feet of you gets 10 hit points
You can use it 3 times per long rest.
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