
An addition is a series of consecutive attacks that provide bonus damage and extra effects if performed successfully.
As a free action, you can spend one point of Inspiration to attempt an addition. You gain advantage on your first attack roll. If you are attempting to activate an extra effect from the addition, you must declare which one you are attempting prior to attacking. You deal bonus damage equal to the number of consecutive hits you land. The extra effects you can attempt are listed below:
5 Hits: Gain temporary HP equal to half of your level, rounded up.
6 Hits: Deal half damage to all other enemies within 5ft of you.
7 Hits: Enter an enraged stance. Until the end of your next turn, your rage damage bonus is tripled.
8 Hits: Double your bonus damage (number of hits) and trigger all three of your other addition effects.

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