Skilled at telling engaging stories, you gain the following benefits:
- Increase your Charisma score by 1, to a maximum of 20.
- As part of a short rest, you can recount an inspiring tale to up to six creatures of your choice within 30 feet that can hear you and understand you, choosing a tale from the table below when you do so. Each creature that listens to your tale gains its effect, which lasts until it is used or until the creature finishes a long rest. A creature can gain an effect from this feat only once per long rest.
| Inspiring Tale | Effect |
|---|---|
| Overcoming the Monster | The creature adds your Charisma modifier to its next damage roll. |
| Rags to Riches | The next time the creature regains hit points, it regains additional hit points equal to your Charisma modifier. |
| The Quest | The creature gains a number of temporary hit points equal to two times your Charisma modifier. |
| Voyage and Return | When the creature moves, it can choose to increase its movement speed by a number of feet equal to five times your Charisma modifier until the end of its current turn. |
| Comedy or Tragedy | When the creature fails an ability check or attack roll, it can choose to add your Charisma modifier to the result, potentially changing the outcome. |
| Rebirth | The next time the creature is forced to make a saving throw, it adds your Charisma modifier to its result. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/4/2024 11:21:50 AM
|
8
|
3
|
--
|
Coming Soon
|
Comments