Prestige 2
Recreation - At the end of the round you may copy one ability, spell or item you have seen used in the last day, gaining access to it for one minute. If it is an item you are considered attuned to it, and you do not need to spend charges to use abilities. (Does not work between quests, abilities that reference the creature now reference you)
Forget Me Not - The raw power of your imagination has seeped deep into your item, allowing it to take on all of it's three forms at once. Additionally once per turn, you may imagine an item to also possess the abilities of any other item you are aware of.
Prestige 4
Intensifying Imagination - As a reaction you may choose to amplify the world around you, weaving your imagination into the fabric of reality surrounding you. For all creatures of your choice, their to hit bonus, damage dealt and healing received are doubled until the end of your next turn. (Or halved if you have used your inversion ability)
To Imagine a World - Once per turn you may reimagine the world around you, altering the very fabric of reality. This ability may be used to change the landscape around you, create life or even destroy it. You may either change the world to your own liking of your own imagination (DM Discretion), or pick one option from the list below. (The same ability may not be picked twice in a row)
Resurrection - You may bring one creature of your choice back to life as if you had cast True Resurrection.
Cleansing - All effects and conditions within 300ft of you that you deem harmful are removed, cleansed from the world around you.
Reconstruction - You may instantly repair any amount of destruction to the world around you that happened within the last minute.
Inversion - For the next round, all damage is converted into healing, and all healing is converted into damage. When a creature rolls below a DC or AC, it instead saves or hits, and rolling above is considered a failure or miss respectively.
Prestige 6
Limitless Imagination - You channel the energy absorbed from the weave by your domain to allow yourself and any creatures of your choice to use abilities without any limits, allowing them to use abilities without expending charges and ignoring creatures maximum hit points when healing. (Only when healing a specific amount)
Curse of Imagination - On initiative count of 20, you may imagine that one creature of your choice forgets how to use a single ability or action.
Prestige 8
Recreation of Vremenian Tales - The oracle is a living record of all events across Vremeni, collected through the plane of imagination that connects to all places within the realm. As an item interaction once on your turn you may flick through the Oracle to a page of your choice using imagination to recreate your domain in order to represent the properties of the stored memory.
Augmenting Reality - As an action you may augment reality, altering a creatures abilities, and giving them access to any ability you are aware of.
Previous Versions
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2/11/2024 8:26:50 AM
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