You have escaped death, a fact represented by the following benefits:
- You have an advantage on saving throws against disease and being poisoned, and you have resistance to necrotic damage.
- You have an advantage on death saving throws.
- You don’t need to eat, drink, or breathe.
- You don’t need to sleep, and magic can’t put you to sleep.
- You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
- You have vulnerability to radiant damage.
Comments