Cursed Technique, Cursed Spirit Manipulation Image
Prerequisite: requires a caster level of 4
 

Cursed Spirit Manipulation Technique: You have the
unique ability to absorb and control non-humanoid
creatures that you have previously defeated,
bending them to your will.


Foe Domination: As an action, you can attempt to
dominate a creature within 30 feet of you that has
less than 10% of its maximum hit points. The target
must make a Charisma saving throw (DC equal to 8
+ your proficiency bonus + your Charisma modifier).
On a failed save, the creature is transformed into a
small crystal orb. You can have a number of orbs
equal to your Charisma modifier.

  • Summon Manipulation: You can release a
    dominated foe from an orb as a bonus action,
    allowing it to act under your command for 1
    minute, or until its HP drops to zero. At the end
    of the minute, the creature reverts back to an orb.
  • Overpowering Absorption If the dominated
    creature's challenge rating is less than half your
    level, you can absorb it with no consequences.
    Otherwise, you must make a Constitution saving
    throw (DC 10+ the creatures challenge rating).
    On a failed save, you suffer one level of
    exhaustion.
  • Orb Absorption As an action, you can consume an
    orb to gain temporary hit points equal to the
    absorbed creature's Hit Dice plus your Charisma
    modifier.
  • Orb Amplification As an action, you can consume
    an orb to empower your attacks. For the next
    minute, your weapon attacks deal an additional
    1d6 necrotic damage.

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2024 5:55:10 PM
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0
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Coming Soon
2/17/2024 3:17:58 AM
10
3
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Coming Soon
Cursed Technique, Cursed Spirit Manipulation Image

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