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You've become adept at mending wounds in areas where resources are limited, gaining the following benefits:

• Increase your Wisdom score by 1, to a maximum of 20.

• During a short rest, you can clean and bind the wounds of up to a number of willing creatures equal to your Wisdom modifier. Make a DC 15 Wisdom (Medicine) check for each creature. On a success, any Hit Die each creature spends during this rest, can forgo the roll and instead regain the maximum number of hit points each die can restore. You may use this feature once and can use it again after a long rest.

Field Medic Image

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