With this feat, increase your Wisdom by 1 to a maximum of 20.
You gain the ability to feel the magic within living beings as it is being cast.
As a reaction, once per long rest when seeing a spell caster cast a levelled spell, you can expend your reaction to steal it for yourself. You take 1d6 psychic damage as you channel the magic through your sanguine expertise and can cast the spell on your next turn without the use of material components or spell slot. If you do not use the spell on your next turn, you take an additional 1d6 psychic damage as the spell fades from memory.
Note: You must be a spell caster to use this feature, and you can only steal a spell that you yourself are at the level to cast. For example, you cannot steal a ninth level spell as a level 6 cleric. However this doesn’t exclude you from stealing spells that are not specific to your class. For example if you can cast third level spells, you can steal a wizard’s fireball or a sorcerer’s witch bolt or a bard’s charm person.
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