-Only For Necromancer Class-
-When the carrier of this feat reaches 0 hit points, they turn into a humanoid creature with hit points equal to 10x1D4, and don’t roll death roll. Instead they have to kill an enemy within their next 5 turns, if they do they are fully revived at max health. If they die as a humanoid they are permanently dead and don’t roll death rolls. They can only be revived by story reasons. (Ex. A very high ranking cleric/wizard/necromancer revived them.)
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