You have honed your reflexes and are able to leap out of danger.
As a bonus action, you can enter a slippery stance that lasts until the start of your next turn. While in your slippery stance and not grappled, restrained, or incapacitated, if a creature makes an attack against you or if you would need to make a DEX saving throw, you can use your reaction to make a standing long jump and then fall prone and end the slippery stance. This movement does not provoke an opportunity attack. This movement is made before you need to make a DEX saving throw, and if after moving you would not need to make a DEX saving throw, you are not affected by the source of the DEX saving throw.
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