Legendary Feat: Title Of Names Image

You have the capability to tap into the nature of another willing creature. The creature must not have a name. You then begin to provoke the weave of magic and fate itself and bestow upon a creature what is known as their "True Name". A True Named creature gains many benefits overtime akin to magical evolution. You can give as many true names out a day equal to your character level. Each True Name you give out however, you automatically are drained of 10 hit points and cannot be healed for the rest of the day by any means, magical, divine, potions, abilities, boons or otherwise. Creatures you give True Names to have their alignment changed to fit your alignment in one aspect or another, gaining you their loyalty, love and/or respect. Overtime, these True Named creatures will begin to evolve stronger. As your character levels up, each named creature will gain an additional 15 Hit Points. When your character levels up and gains the option of an Ability Score Improvement or a Feat, it is possible for some of the True Named creatures to also gain the same as an option or you can gift a True Named creature this as an option instead (if the target did not already receive it). It is entirely possible that these True Named creatures evolve into a new subspecies or advance quickly down their natural evolution line with some added benefits. A True Named creature is not dominated by you however and has their own free will, yet as they grow so does their love, loyalty and/or respect for you. Any attacks or harmful intent directed at you from a creature you have given a True Name to have Disadvantage toward; including melee/ranged attack and spells.

Once you reach level 20, you can now bestow "Noble Titles" to someone with a True Name. However, you may only do so to a select amount of targeted True Named creatures to bestow Noble Titles upon equal to your Proficiency Modifier. Once a Noble Title is given out it cannot be undone other then the means of a wish spell. Giving a Noble Title to a True Named creature takes a toll on you in the process. You are drained automatically of vitality, take 25 hit points and cannot be healed for the rest of the day by any means, magical, divine, potions, abilities, boons or otherwise and all of your Immunities and Resistances are dropped down by 1 stage until you take a Long Rest. Upon the completion of a Noble Title ritual, that takes 1 minute to do, the True Named creature is endowed with great power. The target is given a title by you befitting of it, below are the list of benefits the Noble Titled True Named creature receives. 

Noble Titled True Named Permanent Benefits

  • +3 to Armor Class
  • +4 to all Ability Scores
  • +2 to all Saving Throws
  • Hit Points increase by 50
  • All speeds the creature has are increased by 30 feet.
  • The creature gains 3 Skill Proficiencies
  • The creature gains 2 Skill Expertise
  • If the creature could not before, it can now speak Common and can telepathically communicate with you as long as you are on the same plane of existence.
  • The creature gains 1d3 unique abilities determined by you or the DM.

Player Permanent Benefits

  • Each True Name that receives a Noble Title from you gains you a +10 increase to your Hit Points and you gain a +1 to any Ability Score of your choice. 

 

 

Legendary Feat: Title Of Names Image

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