You learn to move things with your mind, granting you the following benefits:
- You learn the mage hand cantrip, and it does not count as casting a spell. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. For you its range increases by 30 feet when you cast it. Its spellcasting ability is your choice of the spellcasting abilities, chosen when you pick the feat
-When you cast Mage Hand, you can make the spectral hand invisible, and you can perform the following additional tasks with it:
-You can stow one object the hand is holding in a container worn or carried by another creature.
You can retrieve an object in a container worn or carried by another creature.
You can use thieves' tools to pick locks and disarm traps at range.
You can perform one of these tasks without being noticed by a creature if you succeed on a Dexterity (Sleight of Hand) check contested by the creature's Wisdom (Perception) check.
-In addition, you can use the bonus action to control the hand.
-multi level feat.
-if taken a second time expands the ability, giving blindsight within 15’. Also changes the “mage hand” to have lifting capability equal to a persons, using your mental score, choice made on taking the feat, and able to function as any item you can imagine, making it far more malleable
Previous Versions
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