Having travelled through the wilderness for quite a while at this point, you can almost instantly spot whether a berry, mushroom, herb, etc. is detrimental or beneficial to your health. Every short/long rest, roll a 1D6 and gain a potion from the table below:
1: Potion of Flying
2: Potion of Greater Healing
3: Potion of Invisibility
4: Potion of Resistance
5: Potion of Speed
6: You couldn't find any suitable greenery to make anything from.
Requires either Proficiency in Nature and Medicine, OR a wisdom score of 16+.
Comments