Allows the user to mark an object or area permanently as an action, and return to it (or an unoccupied space within 5ft) at any time, from any distance, as another action.
The number of marks the user may have is limited by their proficiency bonus, should they create a mark that would exceed their maximum, their oldest mark will vanish.
At 15th lvl, the user is able to mark opponents as an attack action, and can teleport as a bonus action, rather than an action. (An opponent can remove this mark as if it were a curse, with "Remove Curse" and "Greater Restoration")
At 20th lvl, the user is able to mark opponents as a bonus attack action, and may teleport as a reaction to avoid taking damage. (Reaction teleport has a limit of 5 uses per long rest)
There is no limit on general teleportation, but if the DM feels it is being overused, they may begin making the user roll for exhaustion.
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