You have found your calling as a berserker. Your assert your Orc heritage proudly in battle, and have gained the following abilities while wielding a greataxe:
When invoking Reckless Attack, you gain a number of temporary hit points equal to half your character level until the start of your next turn.
When in a Frenzy, once per turn, you can reroll one of an attack’s damage dice, and you must use the new roll. This does not apply to Brutal Critical dice rolls.
You now roll Brutal Critical with one extra die, dropping the lowest roll from the damage calculation. Once per long rest you may add the die to the damage total instead.
When you score a critical hit, you grievously wound the creature. Until the start of your next turn, the target has disadvantage on all attack rolls.
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