THIS IS HOMEBREW CONTENT!!
The user takes the power of negative distance and manifests it into reality. This causes the nearby space to collapse, making a magnetic-like attraction. This can be used to increase one's speed, pull things into a space, or even crush people or things.
Using the power of Blue, you gain a bonus 5 feet of movement speed. As a bonus action, you can double your speed until the start of your next turn.
On a turn you haven't doubled your speed, you can use Blue in a different way. As an action, choose either a point, object, or creature within 60 feet. If you choose a point, a field of a 20-foot radius will be centered on that point. Objects in this field will be pulled in at up to 20 feet per turn towards the center and creatures that enter the field for the first time on their turn or start their turn in the field must make a Strength saving throw. If the creature fails this saving throw, they will be pulled up to 20 feet towards the center. An object or creature that starts its turn in the center of the field takes 1d6 bludgeoning damage and 1d6 force damage. The field lasts for 1 minute or until dismissed by you (no action required). You are immune to the effects of this field, though your allies are not.
If you choose to target an object or creature, the target must make a Strength saving throw. The target must be large or smaller in size, or else the effect will fail. The target must make a Strength saving throw or become paralyzed for the duration. Objects and incapacited creatures automatically fail this saving throw. At the start of a target's turn, it will take 1d6 bludgeoning damage and 1d6 force damage. A creature can repeat the saving throw at the end of their turn, ending the effect on themself on a success.
The extended use of Blue can be used a number of times equal to your proficiency bonus, and you regain all expended uses on a long rest. All associated saves are made using your intelligence modifier.
At higher levels. At 9th-level, the bludgeoning damage and force damage of both effects increases by 1d6, and again at 13th and 17th-level. At each given level, your speed also increases by another 5 feet.
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