Frenzying Taunt Image

You are skilled in the art of intimidating and enraging your opponents. You gain the following benefits:

  • You have advantage on Charisma (Intimidation) checks.  
  • As an action, you can try to taunt one creature you can see within 30 feet of you. When you do so, the target must succeed on a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or be compelled to attack you for 1 minute. For the duration, the creature must move and use its action to make a melee attack against you, if possible. The target can act normally on its turn if you are not within its reach. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the effect ends. You can use this action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Frenzying Taunt Image

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