Infernal Ranks Image

Once you receive this boon, you are subject to the rules of hell and its ranks. You can gain and lose favor according to the rules below. Each ranks includes the benefits of all the previous ranks. Once you reach the required favor for a rank, you immediately gain its benefits.

Earning and Losing Favor: You increase your favor score with your patron when you engage in activities that spread his influence or align with his infernal interests, such as:

  • Corrupting a soul to the cause of hell.
  • Spreading the influence or doctrine of your patron in the mortal realm.
  • Destroying enemies of your patron or hell.
  • Completing tasks, contracts, or missions on behalf of your patron.
  • Working towards your patron's goals directly or indirectly.

Your favor score decreases if you act against your patron's interests or hinder his plans, such as:

  • Actively working against your patron's interests or conspiring with his enemies.
  • Not completing a critical task assigned by your patron, especially if failure is due to negligence or defiance.
  • Ignoring or refusing to follow direct orders from your patron in a way that undermines his authority or plans.
  • Providing assistance to entities or factions known to be opposed to your patron and hell.
  • Revealing sensitive information about your patron's plans, weaknesses, or infernal operations to outsiders.
  • Defiling or allowing harm to come to locations of significance to your patron or hell, such as temples, altars, or ritual sites.
  • Consistently failing to promote your patron's agenda, corrupt souls, or expand his influence in the mortal realm.
  • Choosing to spare the life of an individual deemed a significant threat or enemy by your patron.

Cindershade (Favor 1+)

You gain the following boons:

  • Infernal Boon: Cindershade
  • Infernal Boon: Pactmaker
  • Infernal Boon: Soul Collector

In addition, your race is transformed into the one chosen by your patron, or in absence of one, you are considered a lesser devil.

Veil's Seductor (Favor 3+)

You gain the ability to cast darkness once per long rest without using a spell slot. Additionally, you have advantage on stealth checks made in darkness.

Diabolic Persuader (Favor 5+)

Once per short rest, when you take damage, you can use your reaction to halve the damage against you. You also gain the ability to cast hellish rebuke once per long rest without using a spell slot or material components.

Infernal Envoy (Favor 7+)

Once per long rest, you can cast the find familiar without expending a spell slot or material components. The familiar can only be an imp or a quasit and obeys your commands. The familiar returns to its plane of origin once it dies or after 12h of being summoned.

Arch-Tempter (Favor 10+)

Creatures within 10 feet of you have disadvantage on saving throws against being charmed. If the creature is a humanoid with less than 6 Intelligence, they automatically fail the saving throw.

Prince(ss) of Hell (Favor 15+)

Once per long rest, you can invoke the power of your patron to cast dominate monster on a creature without using a spell slot or material components. Charisma is your spellcasting ability for this spell.

Previous Versions

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3/14/2024 9:32:18 AM
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Infernal Ranks Image

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